Below is a screenshot of my finished rig for Advanced 3D animation. The model was provided for us (I believe from Team Fortress 2), but the bones and controls themselves were done from scratch by yours truly. I'm highly pleased with how this is turning out, and I might actually make rigging one of my focuses for my demo reel.
Orthographic and perspective views in Maya. |
After I get some good skin weights painted on this fella, I'll render out some poses and zoom in on some of the finer details of the rig.
- Jason B. Russell
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