At long last (after about 3 hours of skin weights painting), the rig is 100% complete! The actual controls haven't changed from the last post, but the skin weights have been tweaked so that the character can actually be animated!
A close-up of the face rig (eyes, eyelids, brow, mouth, and jaw). |
A quick pose just for fun! |
Most likely between now and Thursday, I'll end up tweaking some stuff (I can tell now that the legs are a bit weird), but your comments are appreciated!
- Jason B. Russell
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