Friday, December 21, 2012

Fun with Alphas!

Well, I finished off this quarter with 2 A's and a B! Excellent work indeed. My modeling and texturing skills have definitely improved tenfold in the past few months, something I'm very proud of, but I'm not going to go dull over this break. So every day, I'm planning on modeling and texturing an asset or two a day, and at the end of a week, I'll place them all within a level in Unity.

So let us begin! This is my first successful implementation of an alpha map, and I believe this came out quite nicely.


Comments, critiques, all the jazz! Happy holidays!
 - Jason B. Russell

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